So i think our current turf system is boring, like "why should we take the turf, it has no use".....
I think, there should be few changes for the turf system.
1. Each turf can only be captured by a gang once in 24 hours. (Should make every turf have different time, like 3 hours or so, it would go in chaos if every turf can be captured at same time)
2. Each turf must have unique perks, like if your gang have the Idlewood turf, it will make a discount for every player in that gang on /shop.... or make some weapon only available to be buy if you own certain turf. (So there will be a turf that every gang wants to have and they must fight for it)
3. There must be a check point in a turf (Like the blowup) and a gang member must stay there for 15 second to start the turf (moving will cancel it), then after that, the turf war will start and the gang will own the turf in 15 mins. But if another gang stays in the checkpoint for 15 second, the turf will reset and other gang will be able to capture it in 15 mins again.(15 mins seems too much, but it's just an idea)
And faqa, this suggestion will go along with my previous gang system, it will be less abusive because people can change their team anytime, with the gang system, only people in the gang gets the turf perks.